Derived Play: Shot-Cue Relay. Topics: Crop Curtain Sprint, Dolly Mark Draft, Focus Tape Swap, Game Design, Lens Distance Bet, Prop Witness Check, Shot List Rescue, UI Mockup.

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Use this as a reference for Crop Curtain Sprint, Dolly Mark Draft, Focus Tape Swap, Game Design workflows, prompt structure, visual constraints, and output review.

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Prompt text

Create one original GPT Image 2 derived-play concept image as a 16:9 landscape scene.

Title in the image, small and legible: "GPT Image 2 Shot-Cue Relay".

Core format: a continuous playable film-stage relay challenge inside a miniature studio, seen as an isometric cutaway with moving dolly tracks, cue-light towers, focus-puller wheels, stage tape lanes, prop check stations, small projection screens, accepted/rejected shot tickets, and a director-style scoring rail. It must be one integrated playable rehearsal space, not a contact sheet, not a 2x3 grid, not cards, not a dashboard, not an arcade table, not a pinball board, not a circular rules machine, not a greenhouse, not an orchard, and not a tabletop strategy board.

Derive the play rules from the Lens Rehearsal Stage use cases. Show six distinct mechanics as labeled physical zones in the same studio relay course:
1 "Dolly Mark Draft" - players choose camera-floor marks before the image is generated; score when the fictional object stays recognizable from each chosen view.
2 "Lens Distance Bet" - players predict whether compressed or spacious scene depth will best match the prompt goal, then compare tiny output strips.
3 "Focus Tape Swap" - colored foreground, midground, and background tapes are rearranged between rounds; bonus if the intended subject remains visually dominant.
4 "Prop Witness Check" - a prop token moves through four scene gates; players pass only when silhouette, color chips, and wear marks remain consistent.
5 "Shot List Rescue" - messy fictional caption scraps travel through cleanup rollers and become a concise shot ticket; penalties for extra clutter.
6 "Crop Curtain Sprint" - square, vertical, and wide curtains close over the projection; players win if the central idea survives every crop.

Visual requirements: one coherent studio relay course with all six labels embedded into props or overhead placards, visible tokens in motion, cue lights changing color, small image printouts, score rails, crop curtains, lens carts, floor tape, fabric flats, metal tracks, and paper tickets. Premium editorial 3D illustration, crisp details, varied color palette, warm spotlighting, professional but playful. Text should be sparse: only the title and the six exact labels. No logos, no real brands, no celebrity likenesses, no public figures, no politics, no elections, no political persuasion, no copyrighted characters, no living-artist style imitation, no sexual content, no nudity, no dangerous instructions, no graphic violence, no gore, no watermark.

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