Derived Play: Trellis Tournament。主题:Bloom Frame、Dormancy Save、Graft Swap、Pest Callout、Pollen Trade、Prune Pass、Seed Draft、Trellis Tournament。

如何复用

可参考这个示例来设计 Bloom Frame、Dormancy Save、Graft Swap、Pest Callout 工作流、提示词结构、视觉约束和结果检查方式。

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完整提示词

Create a second polished public-gallery image that derives a playable original mechanic from the greenhouse prompt-cultivar use case.

Visible title, small and clean: "Derived Play: Trellis Tournament"

Output format: a single overhead tabletop game photographed inside a fictional greenhouse, built around a branching trellis path shaped like a living vine. Not a grid, not a six-panel research board, not a card spread, not a tasting counter, not a seismograph roll, not a sand tray, not a mosaic wall, not a receipt, not a patchbay, not a stage set. It should read as a playable image-prompt game with tokens, rule markers, turn order, and score blossoms.

Derived rules shown visually with concise labels:
- Seed Draft: each player picks a tiny prompt seed token with a subject icon and one constraint.
- Graft Swap: attach one reference twig to the vine, but keep the silhouette tag intact.
- Pollen Trade: exchange mood-color pollen beads to change atmosphere without changing subject identity.
- Prune Pass: spend shears token to remove one unwanted safe fictional detail from a branch.
- Dormancy Save: bank a consistency bulb so the same object survives the next seasonal turn.
- Pest Callout: use a loupe token to mark conflicts such as unreadable text, style drift, or mismatched lighting.
- Bloom Frame: finish by placing the grown result into square, tall, or wide flower-frame scoring slots.

Visual requirements: playful but clear, original fictional game, no real brands or logos, no public figures, no copyrighted characters, no harmful/sexual/violent content. Use only short readable labels: Seed Draft, Graft Swap, Pollen Trade, Prune Pass, Dormancy Save, Pest Callout, Bloom Frame, Rights-Safe. Materials: cork board, green felt vine paths, wooden seed tokens, colored pollen beads, tiny shears token, glass bulb markers, flower-frame score slots, and greenhouse light. Make the mechanism visibly different from ordinary cards or panels: the rule path must be an organic branching trellis with movable tokens and scoring blossoms.

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