Derived Play: Tremor Trace Rally。主题:Aftershock Edit、Damping Duel、Faultline Finish、产品样机、Pulse Read、Quake Draft、Ref Weight、Tremor Trace Rally。

如何复用

可参考这个示例来设计 Aftershock Edit、Damping Duel、Faultline Finish、产品样机 工作流、提示词结构、视觉约束和结果检查方式。

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完整提示词

Create a second polished gallery image that derives a playable original mechanic from the previous seismograph-paper use case.

Title text visible, small and legible: "Derived Play: Tremor Trace Rally"

Output format: one continuous co-op tracing challenge built around a vertical transparent seismograph race wall, landscape 16:9. A translucent acrylic sheet holds a single winding waveform track from left to right, with sliding magnetic dampers, edit-window paddles, paper-width gates, and trace tokens. It should look like a museum-quality tactile game prototype, not a grid, not separate cards, not six panels, not a board-game map, not a receipt, not a mosaic, not a sand tray, not a loom, not a patchbay, not a pinball machine, not an aquarium, not a camera stage.

Visible short rule labels placed along the one waveform track:
"Quake Draft" -> "Ref Weight" -> "Aftershock Edit" -> "Pulse Read" -> "Damping Duel" -> "Faultline Finish"

Playable rules shown visually:
- Quake Draft: players choose one of three prompt-amplitude tokens and place it at the start of the waveform.
- Ref Weight: transparent magnetic weights must be hung without letting the trace leave the safe corridor, representing fictional reference influence.
- Aftershock Edit: a small sliding edit-window paddle can move one segment of the trace but creates ripple marks nearby.
- Pulse Read: players pass through a short-text checkpoint where square-wave symbols must remain readable.
- Damping Duel: two players adjust teal and coral dampers to reduce style drift without flattening the image's energy.
- Faultline Finish: the final trace must thread through three movable aspect gates marked "1:1", "4:5", and "16:9".

Include a compact scoring rail with icons, not paragraphs: clarity, continuity, edit control, text pulse, format fit. Use fictional marks only. No real people, no brands, no public figures, no political persuasion, no unsafe instructions, no sexual content, no graphic violence. Warm studio lighting, clear acrylic, graphite trace, teal and coral player pieces, brushed metal frame, crisp readable labels, high detail editorial photograph.

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