Use case: productivity-visual / image evals。主题:游戏化设计、光线与天气、运营场景、产品样机、生产力视觉、故事叙事、字体与排版、世界观设定。

如何复用

可参考这个示例来设计 游戏化设计、光线与天气、运营场景、产品样机 工作流、提示词结构、视觉约束和结果检查方式。

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完整提示词

Use case: productivity-visual / image evals.
Asset type: valid non-repeating derived-play board for GPT Image 2 research.
Primary request: Create a 16:9 board titled "版式玩法派生" showing four playable derivatives from exact-layout image generation. Panel 01: 约束抽卡 - cards for 日期, 数量, 路线, 预算, 字数. Panel 02: 错误猎人 - a checklist for catching wrong counts, broken grid alignment, bad Chinese text, missing icon, wrong total. Panel 03: 多尺寸改编 - same fictional itinerary converted into square cover, vertical story, thumbnail, and print poster frames. Panel 04: 二次编辑挑战 - before/after slots for changing only weather, changing only price, changing only route, changing only deadline. Chinese labels must be clear and correctly written.
Composition: practical game-like test board for creators, clean grids, small scoring tokens, distinct panel colors, readable typography, no brand marks.
Avoid: repeating product packaging, storyboards, world-bible cards, camera lottery, memory palace, asset reskin dice, food ads, tea infographics, storefront grids, fantasy character art, watermark.

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