Derived Play: Pin Roll Canon. Topics: Canon Align, Chime Flag, Crank Pass, Motif Token, Pin Roll Canon, Punch Loop, Silence Mask, Tempo Shutter.

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Use this as a reference for Canon Align, Chime Flag, Crank Pass, Motif Token workflows, prompt structure, visual constraints, and output review.

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Prompt text

Create a single polished gallery image for a derived play concept titled Derived Play: Pin Roll Canon. It should be a different artifact from the music-box instrument: show a tabletop game built from three narrow hand-cranked pin-roll stations arranged in a staggered canon, each with removable punched paper loops, small comb-score sliders, silence-mask tabs, motif tokens, tempo crop shutters, label chime flags, and a final tune verifier window. The gameplay mechanism is rotating prompt canon: players punch one clause into a loop, pass the loop to the next station after one crank, may insert exactly one silence mask, must keep the same invented ceramic moon-lantern motif audible in each thumbnail window, and score only when the three staggered loops align into a readable final visual phrase. Readable labels should include Punch Loop, Crank Pass, Silence Mask, Motif Token, Tempo Shutter, Chime Flag, Canon Align, Final Phrase, and Score Comb. Output format: crisp product photo of a fictional mechanical tabletop game with paper loops and small brass cranks, not a board grid, not a contact sheet, no hands, no logos, no real brands, no real people, no copyrighted characters, no political content, no dangerous instructions, no gore, no sexual content, no living artist style imitation.

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