Derived Play: Onion Skin Relay. Topics: Beat Swap, Crop Window, Flip Test, Frame Draft, Ghost Align, Onion Skin Relay, Palette Freeze, Retake Bell.

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Use this as a reference for Beat Swap, Crop Window, Flip Test, Frame Draft workflows, prompt structure, visual constraints, and output review.

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Prompt text

Create a single polished gallery image for a derived play concept titled Derived Play: Onion Skin Relay. It should be a different artifact from the flipbook: show a transparent tabletop relay rig with eight upright frame cards, sliding vellum ghost layers, alignment pegs, caption beat chips, palette freeze clips, crop windows, a tiny retake bell, and continuity tokens beside a thumb-test rail. The gameplay mechanism is cooperative frame repair: players draft one frame card, slide an onion-skin ghost over it, swap exactly one caption beat, freeze one palette swatch, crop one window, and ring the retake bell if the invented clockwork fruit courier changes silhouette or prop shape; the relay wins when the thumb-test rail shows a smooth eight-frame motion. Readable labels should include Frame Draft, Ghost Align, Beat Swap, Palette Freeze, Crop Window, Retake Bell, Flip Test, and Continuity Token. Output format: crisp product photo of a transparent animation-game apparatus, acrylic rails, vellum shadows, colored registration pins, fictional frame art only, no hands, no logos, no real brands, no real people, no copyrighted characters, no political content, no dangerous instructions, no gore, no sexual content, no living artist style imitation.

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